Via ferrata & vertical adventures

The vertical world,
differently.

No need to be a climber to taste the void. Cables, ropes, descents and nights on the wall: vertical adventures open to everyone, guided with the same rigour as climbing.

The adventures

Five ways to meet
the void.

From the cabled walkway to a night suspended on the wall: choose your doorway into the vertical world.

The cabled adventure
FROM AGE 10 · FAMILY

Via ferrata

Rungs, cables and walkways above the void: the thrill of the wall with no prior technique, in complete safety. Ideal with family, friends, or for a first encounter with height.

  • Half-day or day
  • From age 10 · groups welcome
  • Gear provided and inspected
  • ↑ the void made friendly, from day one
A rope in the mix
BETWEEN FERRATA AND CLIMBING

Via cordata

A rocky route travelled roped together, without a continuous cable: wilder than via ferrata, more accessible than climbing. The best of both worlds — and your first rope-team reflexes.

  • Day
  • From age 12 · 6 people max
  • No experience required
  • ↑ first steps as a rope team
The long line
BIG DROPS

Big abseils

Descending a wall at the end of the rope, controlling your speed, savouring the void. A school of calm and confidence — and a head full of images.

  • Half-day
  • From age 12
  • Sites chosen for the group
  • ↓ a hundred metres of mastery
Sleeping on the wall
PORTALEDGE · THE RARE EXPERIENCE

Portaledge night

Suspended on the wall: the sunset, the silence, the stars — then dawn on the limestone. A night out of time, prepared and guided from start to finish.

  • Evening + night + morning
  • Rope team of 1 or 2
  • No level required — just curiosity
  • ↑ a night you'll talk about for years
The wider rope team
GROUPS · EVENTS

Vertical group adventures

Zip lines, vertical workshops, rope-team challenges: formats we imagine together for a birthday, a team, an association — vertigo, shared.

  • Tailor-made format
  • Groups up to 12
  • Co-designed with you
  • ↑ shared memories

What's next

An adventure is designed
with two voices.

Tell me who you are, who is coming along and what you dream of — I'll suggest the right format.